In animation there's inspired weirdness/weirdness with genuine heart, and then there's "zany". Spongebob Squarepants can be used to plot the curve, transitioning almost seamlessly from the former to the latter post-movie. Uncle Grandpa is all over the chart, sometimes near both extremes in the same story. Breadwinners has its moments of cleverness, but is completely and committedly zany.
Oh ho ho, how utterly random! |
Where Bottom Biting Bug is playfully bizarre (and does more with the material than "in this program, butts exist and are acknowledged to perform some of their real-world functions!") Breadwinners just seems forced, and you know what happens when you try and force a fart...joke.
Although to be fair, I don't think I've ever seen a frog fart bees, and I'm positive I've never seen one look so happy about it. Not quite everything about Breadwinners is predictable. |
Spontaneous breaking into song/rap/beat poetry aside, Breadwinners does feature very competent voice work - the leads are the only non-cameo characters to appear in the early episodes, and it's an achievement in its own right that 11-minute stretches of their interaction never become intolerable. SwaySway is voiced with overcaffeinated aplomb by relative cartoon-voicing newcomer Robbie Daymond, while Eric Bauza provides Buhdeuce with a voice like a screech-reduced version of Uncle Grandpa's Belly Bag (another ongoing role of his), the metal-toothed whine of BB turned down to a hint of teenage stoner grate.
They also yell a lot. |
That same episode features absent-minded screwing around with cosmic consequences, fortunately abated by the intervention of a supernatural being of immense power but narrow focus. This, for some reason, seems familiar, almost as if it was not only another show's premise, but one that show had itself already overdone.
There's always room in the world for genre work - medium-quality animation clearing houses like YTV have to fill a broadcast day somehow, and expecting every cartoon to be Adventure Time is like expecting every science fiction novel to be Cryptonomicon. A show positioned like this should at make some attempt to innovate within the genre standards, though, and if Breadwinners is going to take the Spongebob approach of idiot ball plots and the occasional spectacular grossout shot, it's really committed itself to a narrow area for invention. This is distinct from escalating the vileness level, a much simpler task to accomplish.
Video game references are officially the new version of the vintage life-becomes-pinball gag, and despite the enormous range of material to mock, are getting played out even faster. Likely due to the fact that 8- and 16-bit games were what the current generation of creators played as kids (and currently have retro-hip status among the young people), most shows don't reach much further than Mario, Zelda and a handful of iconic arcade games (most recently, Street Fighter 2 has become a stock parody).
A related phenomenon is animation scripted with the tie-in videogame first in mind (a natural evolution of toyeticity, I suppose). Breadwinners has several moments where it is difficult to tell if the action onscreen is heavily influenced by video games or deliberately designed to generate content for an upcoming one. Being both, of course, is also entirely possible - even probable for this series.
The debut episode "Thug Loaf" introduces the Breadwinners' rocket-handed Party Punch, an ability tailor-made for action platforming. Their prized Rocket Van, engaged in every episode, seems all-too-ideal for flying through suspended rings (of bread) in an invisible aerial corridor, collecting a trail of boost bread. In "Stank Breath" Buhdeuce acquires destructive, prehensile halitosis, which is used to repel enemies and solve simple puzzles in the lead-up to the episode's climactic battle, a tap-control-friendly bread-throwing confrontation with the filth golem Stankasaurus.
Having it flash red at critical health shows their work, but this is just about as captivating as a light gun game's attract mode. |
This is conceptually interesting - the pixellation provides a sort of stylistic censor blur, creatively allowing more to be conveyed than actually shown. The Stankasaurus (above) comes very close to depicting blood (the Rubicon of Western "children's" animation), and the sloth-spawned food waste monster (sigh) of "Brocrastination" would be outright gruesome without this filter.
Breadwinners is certainly a product of its time - fifteen years from now, when nerds mock this decade's entertainment media, it will make a fine example. The title sequence in particular can be identified on sight as 20-teens Nick as surely as a Canadian can spot 80s National Film Board animation from birth.
"Do a barrel roll!". Really? Talk about your low hanging breadfruit.
I'm not ready to rank this show among Schnookums and Meat and Coconut Fred's Fruit Salad Island but it has an uncomfortable similarity. All expend a tremendous amount of sound and fury making stock plots and derivative characters "zanier", but are unsuccessful in masking uncanny similarities to their most popular long-running competitors. I haven't abandoned Breadwinners - Unlike Numb Chucks, it's tolerable enough I plan to watch all the extant episodes before deciding - but if Hearthstone or re-watching One Piece eat into any more viewing time, by sad necessity it will be among the first to go.
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